Frequently Asked Questions
A short list of the things teams ask us while they get their shop running, with a link to the full guide for each one.
Last updated About 1 hour ago
Introduction
Building Swell is built to get a shop running quickly. Once your departments, routes and people are in, the floor can check in and start tracking work against real orders.
These are the questions we hear along the way. Most have a short answer and a setting behind them, and nearly all of them have a full guide linked from the answer.
They are grouped by area. Each area opens with the quick answers, and anything that needs a few steps has its own section underneath. It is worth sending to your team ahead of your first week, so they know where to look.
Before you start. Nearly everything below assumes somebody has already set your shop up: departments, shifts, routes, stages and people. If that has not happened yet, start with the Quick Start Guide. For the words Building Swell uses for things, see Key Terminology.
Signing In
Attendance and Time
I am in the system but I do not show up in Attendance.
Having a login is not the same as being on the People list. Attendance checks in people, and somebody can have a user account under Settings with no person record at all. Two things to check, both of which need Settings or Rules Engine access, so pass them to your administrator if you do not have it.
Are they on the People list? Go to Rules Engine, then People, and search the name. Open Filters and switch Archived on in case they were archived.
Is their login linked to that person? Go to Settings, then Users, open the three dot menu on their row and pick Edit User. The panel has a Crew Member link.
See People and Managing Users.
Everyone got clocked out at the wrong time, or nobody got clocked out.
Auto check-out is set per department, and it fires at that department's shift end. Go to Rules Engine, then Departments, pick the department, open the Settings tab and look under Automation.
Because the setting belongs to the department, one department can have it on while another has it off, and each follows its own shift end. A department whose shift end does not match when people actually leave will clock everyone out at the wrong time. See Departments.
We work four tens and an eight, or it is a holiday week.
Three different tools, depending on what changed. All three are tabs under Rules Engine, then Departments.
A person's own record wins over their department's. Changing a department's default shift recalculates Duration across that department's routes, and Building Swell asks you to confirm first. Orders already planned keep their times. See Departments and Availability.
I created overhead but it does not show in Timesheets.
Nobody has recorded time against it yet. Creating an overhead task does not put anything on a timesheet by itself. It turns into a timesheet line once somebody records time against it, either assigned from the Overhead tab in Build, or added in Timesheets with New Session and the Overhead Session type.
If the task is not in the list to pick from, check its department. Overhead tasks are created as All Departments by default, and one scoped to a single department is only visible to that department's team. See Overhead.
Work, Routes and Assignment
If I change a route, what happens to work already running on it?
Editing a route does not reach orders that are already running it. They carry on with the definition they were built from. To bring an order onto the new version, apply the route to that order.
Two different things share the word route. One is editing the route itself. The other is applying a route to an order, whether you are switching it to a different one or re-applying the same one. The modes below are about applying.
Say your order runs steps 1, 2 and 3, and steps 1 and 2 are already ticked off. The route gains a new step that belongs between 1 and 2, so the order now runs 1, 4, 2, 3. Steps 1 and 2 still read as complete. Step 4 sits in its new place with an empty checkbox waiting for somebody to do it. Nothing that was already ticked gets un-ticked.
Whichever mode you pick, work that has started or finished is never rewritten, and nothing is hard deleted. What a mode takes off the order is archived and can be brought back. Anything somebody added straight to the order, with no counterpart in the route, is left alone in every mode.
To try a change without touching live work, duplicate the route, change the copy, and switch over when you are ready. See Managing Routes and Adding a New Route.
It will not let me complete this stage.
Usually an unfinished step, or a permission you do not have. Two things to check before you call it a fault.
Every step in the stage has to be finished first. Click the checkmark icon on the right of the stage row to open its progress panel, tick each step or use the + and - buttons to finish the counts, then Complete turns the whole stage over.
Your role may not carry the permission. Removing Read access from a module hides it instead of showing an error, so a button that is simply not there is usually a permission rather than a bug. One case that comes up often: removing a QC step from a route needs Orders with Delete.
I can find it in Planning but not in Build.
Build does not show the same list as Planning. Three controls at the top of Build narrow what you see.
The shop selector. Build shows one shop at a time, so an order belonging to another shop is not on the list.
Active only. While it is on, completed orders are hidden. A checkmark next to it means it is on.
Filters and Search. A project, person, status, phase or date range left set from earlier will still be cutting the list.
Reporting and Forms
Why do the hours differ between Insights, Timesheets and the order?
They are measuring different things. Three reasons account for most of it.
The MH over figure is a pace verdict, not a budget one. It compares hours spent against the hours your current progress should have used, so an item can read MH over while it still has planned hours left.
Spent hours have shift breaks taken out, so they report hours worked rather than hours on the clock.
Rounding lags by a day. When a department rounds hours to the shift, rounding runs a full day after the last session of that day ends, so the current week still shows the times people actually clocked.
See Progress & Man Hours and Timesheets.
Permissions
The error says I cannot do it. Which permission do I need?
Removing Read access from a module hides that part of the product rather than showing an error. If a page or a button is simply not there, that is usually why.
You cannot grant yourself a permission. Find your case below, then ask your administrator to add it to your role.
Roles are managed under Settings, then Roles. The full list of modules and what each one covers is in Roles.
I cannot delete a role.
A role that still has people on it cannot be deleted. Building Swell refuses the delete and tells you how many users are on that role. Move them to another role under Settings, then Users, and the delete goes through.
One to watch on the other side: anyone with Update access on Roles can change their own role and grant themselves permissions they do not have. Keep that one for the administrators you trust with it. See Roles.
Conclusion
Nearly everything on this page comes back to a setting: which shop the selector is on, when a department's shift ends, which permissions a role carries. Check the setting first and most of it answers itself.
If something here does not match what you are seeing on screen, email support@buildingswell.com and we will go through your setup with you.